7-15-2024: perspective (draft)

 

Pattern in perspective (see the depth effect with the chosen regression) -from the mandalas series link-

This post is currently in work...




Perspective and 3D effect

This post is a note about perspective tools or features that drawing softwares propose to computer aided users.


The idea popped up when doing a pattern intentionally having a depth illusion, in fact part of a wider

project about mandalas and patterns. The design that has been made combines the mandala and the

pattern, and finally, a 3D illusion by using a nonuniform grid decreasing along lines intersecting at a

center point (Mandala pattern; Full book; Webpage).

I show the design made manually, in blue, below. In red, I made the same design assisted by image

editing tools. The center checkerboard with regular square tiles is copied/pasted to make surrounding

walls.

I needed to use an editor able to distort the original selection (the background tiles). However, the front

view square has the same size on the blue and on the red, this to achieve the same cell increase ratio.




I show below examples of bottom gridded sides of the 3D box. This is to explain that the coordinate

grids have to show non uniform grids as well, and so on, depending on desired accuracy to reproduce

construction points of the basis drawing (the flower). Of course, the grid of the initial drawing on the

back side is uniform.


A manual transformation of a curve drawn in a center cell of a uniform grid onto a distorted non-

uniform grid shown on the next illustration.

This is really an art amateur approach similar to the viewfinder methodology (so, the points are not

mathematically identified with coordinates, that would need to build a referential, axis, units, and so

on). 

Just to notice that the transformation is a plane transformation (so 2D, bidimensional), focusing on the

illusion, not the rigidity of the mathematical framework. 



At this point, the drawing maker has the freedom to choose how much non-uniform the grid (increase

or decrease factor) can be, to give the desired effect of depth.

This is an effect that is used in 3D drawing editors (as explained in the paragraph Designing in 3D), but

the choice of the setting is given to the programmer of the 3D drawing program, not the drawing maker

(the user of the program).

Outline of this post

  • An introduction about an illustrative example: Le café de nuit by Van Gogh

  • Practice: Le café de nuit is a paragraph about the objective, the start an the finish, what has be done

  • Explanatory GIF animated image is about additional explanatory information, and how a vector

            graphics perspective box has been set-up to the artwork Le café de nuit 
  • Original and pool improved is a section showing a comparison, finally, of the original artwork

            image and a suggested “correction” (in fact, to conform to a perspective framework that can be
            used on a layer background and used as a guideline)
  • Room with perspective lines gives more insight on the previous item (the perspective

            framework tool)
  • Room “1pt” perspective, pool “2pts” perspective is a paragraph showing the perspective boxes

            with the construction lines and vanishing points
  • Other “3D” effects shows briefly effects of some deformation tools

  • Finally, other 3D effects are talked and how a 3D drawing software automates illusions to make

            drawing in 3D easier

Introduction

hi

Practice: Le café de nuit 

Zoom on the pool, left the original added to a  “2pts” perspective” box; right, suggested deformation to

align the pool back to a standard “2pts” perspective.


Explanatory GIF animated image


Sequence:

  • Le café de nuit, Van Gogh (image from wikipedia, or, alternative)

  • Perspective lines of the room

  • Perspective lines of the pool board

  • Suggested lean improvements (in fact the VanGogh’s original pool is not drawn according to some

    academics perspective standard) pointed by red/yellow arrows


Original and pool improved




original

Pool retouched



Room with perspective lines


Room “1pt” perspective, pool “2pts” perspective




Other “3D” effects


3D camera (right): a similar deformation was used to issue the side patterns of the mandala pattern (red).


Handles (right): handles can be used to deform; the user can put handles not necessarily to meaningful locations.





Designing in 3D

Illusions needed in a 3D drawing software to make the life of the designer easier. How art techniques can help technologists.


3D vector graphics post


View from the camera (the camera is moved but the workspace fixed)




View from the camera (the workspace is moved but the camera fixed in the workspace), also, see how

it is tricky to figure out how the camera is pointed (frontward or backward).



In fact the camera is pointed

backward (the center of the cone

is closer to the observer -us- and

the lens (rectangle) is closer to

the prism (elongated cube).

View from the camera.






Link to document

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